Granny Multiplayer

Granny Multiplayer

Granny Multiplayer brings the original horror escape concept into a shared space where multiple players must work together—or turn against each other—to survive. Trapped inside Granny’s house, players take on the role of potential victims trying to escape, while one of them may play as Granny herself. The dynamic shifts with every session, as cooperation can quickly break down under pressure. With limited time and no clear safety, communication becomes essential, but trust is never guaranteed.

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Granny Multiplayer brings the original horror escape concept into a shared space where multiple players must work together—or turn against each other—to survive. Trapped inside Granny’s house, players take on the role of potential victims trying to escape, while one of them may play as Granny herself. The dynamic shifts with every session, as cooperation can quickly break down under pressure. With limited time and no clear safety, communication becomes essential, but trust is never guaranteed.

Every Sound Can Cost You

The house remains filled with traps, creaking floors, and locked doors, just like in the single-player version, but now, every action can alert Granny, and other players. Moving too fast, knocking over objects, or making noise while solving puzzles puts everyone at risk. Meanwhile, the player controlling Granny can set ambushes, listen for sounds, and chase intruders using both speed and strategy. The balance between stealth, timing, and teamwork defines each match, with no two games playing out the same way.

Build Alliances or Betray Them

While escaping might seem like a shared goal, selfish choices can change the outcome. Players might hoard items, mislead others, or abandon teammates to slow Granny down. Some may choose to sacrifice a partner to save themselves. These choices create unexpected tension beyond the main threat of the game. Granny Multiplayer transforms a single-player horror experience into an unpredictable social test, where survival depends just as much on who you’re with as on what you’re escaping from.